Showing posts with label Cultists. Show all posts
Showing posts with label Cultists. Show all posts

Thursday, 18 July 2013

Ad mech WIP

Welcome to another installment of Aaron's procrastination from study, today I can present some more WIP shots of 3 machine cultists, a knight, and his base.


Firstly, the things that excite every Ad mech modeler, knights. I will be using this as a forge fiend in my current thinking, so another shoulder weapon will be added.

The base model is of course a dreadknight, and it still looks too much like one for me atm. I need to figure out a way to make a curved glacius plate of some kind, or some kind of sarcophagus like the SM dread. As a further tie in to the nids, hes posing in a suitably safari like stance on the body of his last victim. What colour blood do you think tyranids have?


No idea what the physiology of a tyranid creature should look like, so some random balls of putty and entrail like tubes will have to do. Blood effects and burns like its been hit with a large plasma discharge are what I see in my mind for the damage, once I figure out the colour of the blood.

Finally, 3 more machine cultists.


these have been made from the close combat equipped cultists and cadian arms. Alot of chopping and reposing went into getting the arms to sit flush, I used surprisingly little greenstuff on hiding the actual joins. They are suffering from a minor case of "gorilla syndrome" due to the difference in the size of the cadian and their original arms.

That's it for the moment, any suggestions on continuing the knight titan conversion would be appreciated.

Thanks for looking.